General Features
Easy to use, works seamlessly inside Rhino,
and provides a host of features that speed and simplify image
rendering.
Uses both raytracing and radiosity to create
sophisticated single-frame images and animations.
Automatically calculates indirect light,
hard and soft shadows, color bleeding, reflections,
translucency, transparency, refraction, highlight, depth of
field, and depth attenuation.
Supports multiprocessors and background
processing.
Includes realistic mathematically generated
3-D plants with seasonal variation, giving realistic plants,
shadows, and reflections.
Works inside Rhino. Render changes to the
model immediately. You never need to export or start
over.
Includes radiosity technology providing
unrivaled image quality and accuracy.
Interactive raytrace and radiosity
rendering.
Viewpoint animation for walking through and
flying around model.
Quick raytrace rendering option with
reflections, transparency, and shadows.
Progressive-refinement rendering algorithms
with on-screen preview.
Interactive radiosity solution using
OpenGL.
Render a partial window.
Save and restore plant, exposure, sun and
sky, and environment settings.
Save and restore radiosity solutions with
the model.
Batch rendering through scripts.
Multiprocessor support in Windows
NT/2000.
Background processing.
Graphical library browsers for materials and
plants.
Comprehensive full-color manual and on-line,
context-sensitive help.

Image Quality
Combine raytracing and radiosity for highest
quality images. Calculates light, shadows, materials,
transparency, diffusion, reflection, highlight, Angular Blend,
ClearFinishT, and refraction from a surface's properties.
Flamingo's accurate lighting modeling produces sophisticated
effects and high-quality images.
True specular reflection and
transparency
Shadow casting from all light
sources.
Soft shadow edges, blurry reflection, and
translucency.
Refraction.
Depth of field.
Depth attenuation for transparent
materials.
Antialiasing with extensive user
control.
24- or 32-bit color output (16.7 million
colors plus alpha channel).
Any resolution up to 16,000 by
16,000.
WYSIWYG 256, 32,000,
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Materials
Extensive materials library.
Multiple library support.
Assign materials by layer or
object.
Interactive material editor with "live"
raytraced preview of several materials at the same
time.
Physically based material
properties.
Properties include reflectivity,
transparency, highlight, and index of refraction.
Depth attenuation control for transparent
materials.
Customizable 2- and 3-D procedural textures,
including marble, granite, wood, tile, mask, Angular Blend,
ClearFinish and blend.
Complex materials with multiple procedural
textures.
3-D procedural bump maps, including fine and
coarse textures and waves.
RGB and HSB color systems.
Extensive bitmap support.
Support for TGA, BMP, PCX, PNG, TIF and JPEG
file formats.
Color, transparency, and bump
mapping.
Tiled, decal, and background
bitmaps.
Planar, cylindrical, spherical, and U/V
projections for decals.
Multiple bitmaps per object.
Color exclusion with sensitivity
setting.
Adjustable
transparency.
 
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Lighting
Distant, point, spot, linear, rectangular
lights, goniometric, sun, ground, and sky.
Unlimited number of lights.
Physically based light sources and
illumination algorithms.
Manufacturers photometric (IES) data
supported for light fixtures.
Accurate daylighting simulation (sun, sky,
ground, and cloud cover components).
Sun angle specified by latitude, month, time
of day.
Maps and city lists to select geographical
location.
Exact solar time calculator.
Graphical adjustment of spot focus for spot
lights.
Shadow casting on/off by object.
Adjustable light color in RGB or degrees
Kelvin.
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